Monday, December 19, 2005
Consolidation can lead to consumer wins
Indeed, Wired has a recent article on Who's Afraid of Google? Everyone. Sure, much of this is probably competition, some likely has to jealousy...but suffice to say the landscape has changed dramatically from just a few years back.
I have no idea what the future holds, but as more companies like Microsoft introduce services like Live.com to better compete against Google, ultimately it seems that the end user wins. As more folks find tools that help amplify their voice, the better. As more folks find others with similar ideas, the better. The challenge will always be how do you balance empowerment, self-selection, community and a vibrant marketplace/diversity of ideas and voices?
Not ready for prime time -- wikipedia
Sure, mainstream journalism is talking about this stuff a lot more. Go to any website for a major metro paper and you're likely to find some reference to a blog, feed, or even podcasts. Still doesn't mean the average person gets it, or knows what to do with it.
A prime example of this would be the whole hoopla over Wikipedia and the JFK assasination. To recap briefly, there was a prank done on wikipedia related to the JFK assassination. No one let the person indicted in the prank in on the joke, and they responded with an Op-Ed to the USA Today. Much controversy arose, many wrote about it, even Nature got into the fray.
This whole fuss reminds me of a previous post on wikis. Currently, it seems that wikis are best used in certain circumstances with the right expectations from all users/consumers. The LA Times experiment was a prime example of what can go wrong with a wiki, while Esquire seemed to do all right. Additionally, the whole Seigenthaler issue seems to be one of not really understanding what a wiki is, or can be.
Until a *much* broader segment of the users on the web understand what any of this stuff (wikis, blogs, etc) can do, I would not be surprised if more flare-ups such as this one occur again.
Thursday, December 08, 2005
Bowling Alone no more?
I was recently in a Barnes and Noble or Borders the other day and I was surprised to see an inordinate amount of games for sale alongside the best sellers. Sure, finding books on poker, crosswords and sudoku are to be expected, but actual board games such as Age of Empires or World of Warcraft (games that are traditionally computer / internet based games)? Not only that, but there were a lot of niche board games that I would only expect to read about on boardgamegeek.com All of this was rather unexpected. Of course, favorites such as Monoploy and Scrabble were readily found.
Maybe it's my naivety, or maybe it's been a long time since I set foot in a bookstore like that, but regardless, I think this is a good thing. Games are no doubt close to my heart -- perhaps more so after working with the casual game community for several years. There's something quite wonderful abut challenging oneself (in terms of things like crosswords and sudoku) and also about playing with others in games like chess, Monopoly or whatever.
A few years ago, Robert Putnam wrote about the decline of social capital in Bowling Alone. I don't know what the recent statistics are for bowling, but if the amount of games sold in stores is any indication, I would think that Putnam was wrong.
Monday, December 05, 2005
changing workforce demographics
As baby boomers begin to retire, and those in Gen Y enter the workforce, a whole variety of issues can manifest in the office. A few weeks ago, the USA Today did a story on Gen Y in the workforce. More recently, Business Week is getting into the game.
Loosely related, this reminds me of a recent conversation with a friend of mine who's worked with youth over the years. She discussed the ever changing role of tech -- how email is not too efficient in reaching youth, but IM and mobile phone use was. Also, we talked about some new studies looking at how people use their thumbs. For example, did you know that there's been studies showing that people are now favoring their thumbs when ringing a doorbell?
Seems to me that to really look at how tech and community intersect, I need to focus on what is going on with those still in middle school. (note to self, read Ito's research on mobile culture) Though they are already a force to be reckoned with, watch out when they take the international work/political/social world by storm.
out of the ordinary
My first example would be at MindCamp and the lack of internet access. Though it was billed and planned as having a mesh network, things didn't work out as planned at first. Partly due to tech, partly due to lack of nodes in the mesh network, there just wasn't any connection at first. Though this did seem to put a hamper on things, I would argue that this fostered community because 1) people were forced to focus on the topics at hand 2) people had to interact with one another 3) you had an instant ice breaker of "gee, it sucks that there's no internet" 3a) shared, common experience. Apparently, others also believed the lack of access to the internet to be a good thing as evidenced by some feedback here on the wiki.
Another example of how the unexpected can be a good thing would be what happens in Seattle when it snows. First, it rarely snows, and if it does, it rarely sticks around. So it is not that surprising that people in this city get all "weird" when it comes to snow. For days the top news story was the snow. This overall weirdness though, is somewhat unique though. At work last week when it snowed, the focus of everyone in the office was elsewhere. People worried about how to get home, some had to get their kids from school, others looked in awe at the big fluffy flakes falling from the sky. Regardless of how individuals reacted, there was this overall giddiness in the office. Likewise, it seemed that there was this sense of wonder for all experiencing the snow. Just a few years ago when it did snow heavily and stay, the city of Seattle literally shut down. Hills turned into ski slopes. Neighborhood restaurants never looked so packed. The place down the corner from me turned into a ski chalet, offering free hot chocolate to those braving the weather.
In both scenarios, this notion of surprise and shared experience seems key in terms of bringing people together. It seems to shake people momentarily from their day to day routine, and we are all then able to look at the world with a sense of wonder, possibility and play.
Wednesday, November 16, 2005
A new kind of philanthropy
"the kids realize, dollar for dollar, their money is going to be spent where they intended — to buy cows"
This whole notion of getting more hands on, of directing and driving where the money goes specifically illustrates how much people want to get involved and give back. Going back to my MindCamp experience, people are wanting to work on citywide Wifi plans to democratize and empower people with information. Others are wanting to provide tech assistance to nonprofits. All of these are very hands on means by which a person gives back to the wider community. Indeed, it's a model not unlike Social Venture Partners where people who donate become partners in the organization and then help nonprofits with different projects.
This drive for more of a hands on approach to connecting with communities is interesting. In some ways, it seems to be a response to the cynicism that has pervaded previous generations in that it says, "Ok, we don't trust the institutions but we trust that we can do this ourselves, and possibly even better." Call it one part exuberance with one part entrepreneurship. No matter what you call it though, it is a very powerful mix.
Implementation matters
Tuesday, November 08, 2005
Notes from (Mind) Camp
Yes, I was also a Mind Camp 1.0 attendee and participant. Several have already provided some nice summaries of the event (search for mindcamp1.0 tags at del.icio.us or technorati) so I won't dwell too much on them. It did intrigue me however that there seemed to be a great deal of folks interested in this broader notion of "community" or overall common good, through tech. If anything, that right there is worth the notion of holing up in an office building with 150 strangers for 24 hrs.
The first session I attended was on a discussion on the role of location based technology and community. Specifically, Kevin Moore from Microsoft wanted to know how to find interesting people with similar interests in a given area. Understandably, dodgeball, plazes, tribe, upcoming, tagging and city specific sites like Seattlest cropped up. The discussion then flowed to topics of data control, privacy, but also to what end do we want to use this information. Is it just for pure pleasure? Is it to help us have a better sense of who's around us by having a pseudo-bumper sticker of our interests and the like? Perhaps it's more purposeful than any of that by driving a community-driven marketplace for civic good, or combating our social dis-ease with one another. Or maybe, it's really a combination of all of this and other things not discussed like Playtime Inc or unimagined. At any rate, after the 45 minute session, I was intrigued at the possibilities for the rest of the event.
Later in the day, I pulled together a discussion on the role of game play, civics and technology. We started off the event with a round of Massively Multiplayer Thumb Wrestling just to get the energy flowing. What ensued after was a discussion that looked at flashmob-like events, the role of authenticity of message, organizations vs communities, reputation, surprise, play shifting expectations, and finding bridgers to connect otherwise unjoined networks...you know, just a few minor topics ;-)
Another session of note was Shelly Farnham's presentation on collaboration in the Katrina aftermath. Formerly of Microsoft Research, Shelly discussed the impact of Groove and the humanitarian relief efforts that followed Katrina in New Orleans. Some of the points focused on the intersection of the ad hoc and official relief groups, collaboration (or lack there of), and the *BIG* role of social capital were of special interest to me. The social capital aspect struck a chord with me; that people literally called those they personally knew for assistance to get something done was both exciting and sad at the same time. It's great that people connected with one another to get the assistance they needed. It's sad that the system failed to such an extent that people were left to fend for themselves. The question of how can technology help amplify the social networks of people with the end goal of assistance is a fabulous research direction. The role of helping to ensure those with limited social networks can also be effective is another key area in my book. Whether it's from the view point of those who need assistance and ensuring that they have the same opportunities and benefits as those with vast social networks, or whether it's from the standpoint of a relief worker who is new to the scene and needs to get something done...leveraging social networks for all is extremely important.
The other session that underscored community and the common good was wifi as a potential democratizing element. Korby Parnell and Jennifer Batten(?) talked of the possibilities of rolling out wifi in cities, partnering with libraries to essentially free information and overall help bridge the digital divide by making information and access more widely accessible. First, I love the concept, and I would personally like to have wifi wherever I go. I also love the intent of freeing more information, and helping people by getting information out there. However, I do not agree that these acts in and of themselves will make the divide disappear though. To me, providing the tools like wifi and access to solve social problems such as the digital divide is like saying providing a hammer and building materials will solve homelessness. Social problems facing our society, while they can certainly benefit from technology, cannot be solved by tech alone. Systematic issues as Nancy White raised, or the human factors as Liz Lawley pointed out, must be accounted for and built into the overall solution if we are to make headway on a rather complex social issue. I was a bit surprised at the level of defensiveness of some in the room at the notion that tech alone can't solve it, though at the same time, if one's experience is living proof of the bootstrap model, I can see how one might feel attacked by such an idea. Ultimately though, I was pleased that people are wanting to work towards solutions such as this. I am glad to know that there is this notion of common good and helping others in an increasingly fragmented world.
Aside from those sessions, it seemed others had this notion of connecting with others and helping people. For example, it was great to hear that folks like Kuang Chen and Alice Lin are also interested in using tech to help others in ways similar to NPower Seattle or OneNW. Through countless discussions with folks, it seems clear to me that there is this hunger for connection, for utilizing tech knowledge and expertise to help others, and simply put – community.
Overall it was a great conference. I liked the whole open space notion of it – you really get what you put into it. I met some wonderful people, and learned (unfortunately, after the fact) of more folks I'd like to talk with in greater detail. Thanks to the lock picking folks too -- great session. Now where do I get a kit? ;-) Anyway, I look forward to the next Mind Camp!
Wednesday, November 02, 2005
Community Design for Civics?
In reading through the presentation, one particular item caught my attention:
Community design is the practice of creating new metaphors for collective experience in real life.Aside from a similar naming convention to Social Design, there's something quite intriguing about this notion. Something about ARGs has always left me with a sense of possibility. After all, here are collective experiences that actively engage people from all different points of view while fostering creativity, play and fun. You have the active participants, the teams (as applicable) the game makers and the passerby-ers. In many ways, this is not unlike the current political or civic realm in our local communities.
That being the case, what can the civic realm learn about play, excitement, and creativity from ARGs?
Beyond "clicktivism"
While it has been proven that this form of engagement can be very effective in raising money, writing letters or signing a petition not much seems to be done to tie it to the local level.
Writing letters, donating, and contacting elected officials are just a few ways of getting involved in the civic arena. What about attending public meetings to speak about an issue as illustrated in Norman Rockwell's painting? Don't want to go alone? What about enlisting a friend or a new acquaintence that you met while volunteering at a local organization?Alternatively, you can even just connect with strangers and talk about it with others as in the Conversation Cafe or Meetup model. While the last two do not really involve direct action, it does connect people within a community and lays the foundation for action by virtue of illustrating that you are not alone in your interests, and beliefs. You can then turn around and get some of them to go to an event or public meeting, or you can work on a project like, such as those run by youth at DoSomething.org.
If you are like me and want something more tangible than clicktivism, I encourage you to try any of the suggestions above. I'd love to hear how it goes for you, and also any other suggestions people might have.
Thursday, October 27, 2005
What is your pain point?
The theme I keep arriving at over and over when I come across new Web 2.0 technologies -- or any new technologies for that matter -- is this: What is the problem I'm trying to solve in the first place?This is a great warning of keeping the bigger picture in mind when working with a client to meet their goals. Whether you're working with a business, nonprofit or other entity they all have particular goals they want accomplished -- they all have particular pain points to address. Don't throw tech at a problem and expect them to be all excited.
Take wikis for example, they do a lot of great things. But are they right for all clients? Just look at the difference between Esquire and the LA Times with regards to wikis.
Looking back, the key takeways from the wiki examples still ring true for me. I also would add that in addition to knowing "the pain points" one must also have keep the bigger picture in mind: institutional buy-in, a plan, and ongoing refinement.
Tech and the bigger picture
- the institutional buy-in driving the project
- the plan
- and ongoing refinement
As for tech being only so good as the plan, this is pretty basic. An organization might say, "I want to buy xbox 360s for everyone on my team." Well, unless there is a reason, cost justification, overall plan to use them in relation to the function of the job and the like, it's simply not going to fly.
Ongoing refinement. As anyone who has ever used technology knows, the second you buy it, there's a newer and better product on the market. This is not meant to say that you must always buy new tech (though upgrades should be part of the standard operating process), however, there needs to be someone, or a team of folks constantly evaluating the existing tech, what's out there on the horizon, and overall, trying to get the most out of what tech you do have as it relates to your work. In many ways, this step is essentially ongoing management; it stresses the importance of ensuring that the current goals are met, while evaluating what's out there to make things even better for you and the organization.
Saturday, October 22, 2005
the role of tv news and a democratic republic
web != boogeyman
Why even mention that here? Well, I was taken aback by this statement, "All this makes for a potent mix, especially when filtered through the Internet, where health-safety concerns tend to get amplified." Uhm, where did that come from? Yes, the chaff from the wheat is difficult to sort out on the internet, but then again, I would argue it's also true for other forms of communication. As to health-safety concerns getting amplified, doesn't just about everything get amplified if you shine a bright light on it? Perhaps that has something to do with that whole repetition, repetition, repetition thing?
At the very least, the article marginally redeems itself by saying how effective the web can be in terms of motivating people. You'll get no argument there.
TV as a community building tool
Now, of course, the content on TV is fair game in my book. For example, do I really care what happens on the next episode of "Joey" when I didn't like Friends in the first place for it's dismal portrayal of a rather diverse city? Heck, no. And that's why I don't watch it. Decrying the entire television medium though, as the source of the decline of society or something like that is equivalent to saying the people who deliver mail should be fired because they delivered you junk mail.
Slight non-sequitor...all of this has me recalling all the talk of the fate of network news with Rather, Brokaw and Jennings gone from primetime. It was often cited (though I haven't found too many sources) about the population of those watching network news is much greater than those watching cable news. For those interested though, some info can be found at Journalism.org's State of The News Media report. In short, all the hype about the rise of cable news seems to be just that -- hype.
Another slight non-sewuitor -- if we are to "Get your news only through the radio and internet. (My personal choice is NPR.)" as suggested by Kathy Sierra, do we not run the risk of achieving the fictional future portrayed in epic2014? There's quite a lot of partisanship and talk of red and blue states (is that why we have purple mountain majesties"?). It's happening with our sources of information as well. Should this continue, what does that mean for this representative democracy of ours? Do we really live up to "E pluribus unum" or will we die like a chopped up snake?
Wednesday, October 19, 2005
Killing TV, Kills Common Experiences
The main thrust of the article is that watching TV mindlessly does a lot of bad things, but a TV can also foster good things like watching dvds, playing games, etc. I would argue that TV is much more than that. TV's, by virtue of the fact that they are one of the most basic plug and play devices out there, help to facilitate a common experience for an otherwise fractured and increasingly disconnected society.
Two cases in point. Katrina and 9/11.
Starting with the most recent, Katrina was a horrific event that put a spotlight on the the tragedies that happened following the devastating hurricanes. Not only that, but it shamed many in the nation to realize that poverty, lack of basic needs, class inequalities -- all exist in a society that was mesmerized by the round the clock coverage on TV. While radio and the web certainly played a large role in what happened post-Katrina, it was the presence of live images that grabbed the conscience of a nation, and briefly woke it up from a haze.
Likewise, following 9/11 this country was glued to the TV, as was the rest of the world. Personally I could not bear to watch much of the coverage, knowing those impacted, and having walked many of those streets day in and out years ago, but still, the images on TV humanized, personalized, and unified the experience who would not otherwise have known the full scope of the destruction. Print can sorta do that. Radio can also do that to some extent. The power of images, combined with voice, sound, and words though allows tv to trump other forms of media.
True, moments such as these (thankfully) do not happen often. When they do, however, TV is the messenger that unifies this country. This power of the news, when broadcast on a television is an incredibly powerful force and should not be underestimated, especially in times of crisis, tragedy, and the like.
One of the challenges to those of us interested in using technology to foster greater civic engagement -- ie, community action -- as I see it is how do you take the best of what broadcast journalism is without the worst of scenarios that lead themselves to great coverage?
Lee LeFever Interviews Steve August, KDA Research
Lee: You mentioned how your new site would tell the KDA story better. What is the KDA story?
Steve: KDA Research focuses on helping companies understand their customers' world - meaning we focus on understanding how a particular product or service fits into the wider context of peoples' lives. We use a variety of research methods to do this, all based in a sociology/anthropology framework. So offline, we'll do ethnographies or on-site studies where we go out into the customer’s environment and observe people to discover opportunities for developing new products or improving current ones.
We've now started to take that ethnography framework and apply to research we conduct online.
Here's the rest of the interview on commoncraft.
Talk about using tech in different ways to further one's core mission!
Monday, October 17, 2005
Petitions online just the first step
All of this got me wondering about the effectiveness of online petitions. On one hand, it's great in that it generates press like that Business Week article. On the other hand, at least for me, I have absolutely no investment with whatever the issue is after signing a petition. How exactly does that raise civic participation? How does that get people more invested in their communities?
Back to the bully petition for example. While I can see the intent, what is being done in that particular state with regards to bullying? Some states look at anti-bullying legislation. Even on the federal level, this comes up now and again. Couldn't resources be directed towards enacting these laws locally and nationwide? If that's too broad, what about something on the local school district level?
If you choose to use an online petition to raise visibility of a cause, that's great. But remember to build from that and give people the option to do something more tangible, local and realistic to their own experiences. Whether (in the case of bullying) it's attending a school board meeting to talk of bullying, or volunteering at your kids school, etc, there's a lot of ways in which you can build greater civic engagement in addition to signing an online petition.
Friday, October 14, 2005
A picture is worth a thousand words
This picture is one of the images I took last night. It's of a sink in one of the communal kitchens in the building.

While it doesn't even begin to capture the full spirit or history of the area, it helps me to convey my experiences to others about the history of the building beyond what these words here could ever do.
Granted my digital photography skills are lacking a bit, but it helps me share this quickly. If I had a camera phone, and a flickr acct tied to this blog, I could have uploaded it here a lot quicker. Tie in the blogging aspect in real time, and that's even better.
Had I all the tech, I would do that all the time. The notion of digital pics and sharing them in real time present really interesting opportunities for fostering greater civic engagement. I'm not the first to write on this I'm sure, and certainly I won't be the last. I just believe that if digital pictures are used effectively, they can help spread the mission of an organization or cause far faster and wider than what any of us could do ever before. Likewise, I think this same tool, if used well can then also inspire people to action, and help people document, record and share with a wider group than before...fostering greater momentum and the like. Tie in the notion of say GPS with an image...and then you can have an invite to a specific place with the context all provided in the image. Could you imagine what that means for protest or participation in public meetings, etc?
Sure we're not all bloggers or photojournalists...but if there's something to be said about getting better with practice, we all might be soon enough.
Wednesday, October 12, 2005
focusing on the endgame
I had a meeting last night to talk about the role of civic engagement, loosely tied to technology. It was interesting that the notion of face to face meetings came up and that those there seemed to value these encounters more. The thinking behind this was that they seem more scarce and out of the norm. In other words, the simplicity of connecting with people, online, through email, blogs etc makes the actual f2f gatherings *more* important because it's not as common, and in some ways, more difficult to control. Indeed, think about how many IM conversations a person can have at once, contrasted with the same number of f2f meetings at the same time. It doesn't really work so well.
Why is this relevant? I think in light of the shock (snicker) of some regarding teen use and technology, ypulse has it right. Tech is a tool. It's a means to an end, and not a means unto itself.
Tieing this all back to the whole notion of more choices of tools, what do we really want to accomplish with the tech? We can communicate to lots of people much easier than ever before, but if there is nothing to say, what's the point? Me, I want to get more people involved locally. If that means using a blog, myspace, dodgeball or whatever to get people more informed, motivated and active...all the better.
Oh, for a real life example of how to use "tech" for specific goals, check out this event by the Puget Sound Business Journal. Brilliant!